Stony Brook Algorithm Repository


Generating Permutations

Input
Output

Input Description: An integer \(n\).
Problem: Generate (1) all, or (2) a random, or (3) the next permutation of length \(n\).

Excerpt from The Algorithm Design Manual: Fundamental to any permutation-generation algorithm is a notion of order, the sequence in which the permutations are constructed, from first to last. The most natural generation order is lexicographic, the order they would appear if they were sorted numerically. Lexicographic order for \(n=3\) is \(\{1,2,3\}\), \(\{1,3,2\}\), \(\{2,1,3\}\), \(\{2,3,1\}\), \(\{3,1,2\}\), and finally \(\{3,2,1\}\). Although lexicographic order is aesthetically pleasing, there is often no particular reason to use it. For example, if you are searching through a collection of files, it does not matter whether the filenames are encountered in sorted order, so long as you search through all of them. Indeed, nonlexicographic orders lead to faster and simpler permutation generation algorithms.

There are two different paradigms for constructing permutations: ranking/unranking and incremental change methods. Although the latter are more efficient, ranking and unranking can be applied to solve a much wider class of problems, including the other combinatorial generation problems.


Implementations

C++ STL (rating 10)
math-php (rating 9)
CAGES (rating 9)
js-combinatorics (rating 8)
Frank Ruskey's Combinatorial Generation Resources (rating 8)
Nijenhuis and Wilf (rating 8)
FFT (rating 8)
Combinatorica (rating 7)


Recommended Books

The Art of Computer Programming, Volume 4 Fascicle 2: Generating All Tuples and Permutations by D. E. Knuth Tables of Random Permutations by L. E. Moses and R. V. Oakford

Related Problems


Calendrical Calculations

Generating Graphs

Generating Partitions

Generating Subsets

Random Number Generation


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